Nerevarine
Incarnate
The AMD 8xxx series is supposed to be a rebadge of the current 7xxx series
they already did that for laptop oem but not for desktop. They'll introduce completely different chip for desktop 8000 series. I checked in ocn forums, there is a thread on it with all the specs mentioned. Check it out.The AMD 8xxx series is supposed to be a rebadge of the current 7xxx series
overclocking wont help much if not done aggressively It will result in only 5-10% performance increase. Not enough to compensate for what a high end gpu can offer. Next gen games are more likely to use the console power to achieve higher fps at higher resolutions without any drastic change in the look of the games. That being said current gen of gpu already run games on these levels and will do in future titles too. Next gen gpu wont provide a huge performance boost either it will be around 10-20% but lower power consumption which has become a major challenge for gpu makers these days as they are more likely to compete in mobile sector.
So all in all you are safe in the hands of current gen gpus for atleast 2-3 years.
well he really is.WTF !! man !! u truly are a geek !!!!
Its advised to get high on VRAM as much possible. GDDR5.Hmmmmm so i guess buying a new card next year would be better
Its advised to get high on VRAM as much possible. GDDR5.
And a CPU with as many cores.
Yes , it should suffice. What I am talking about is higher amount of Graphic Memory , like say 4 GB GDDR5.i5 2500K with some high card like 7970 won't be enough? i mean i can upgrade GPU but CPU too seems kinda costly
Topgear, now the concept is little different. Currently in PC, CPU and GPU can't work over a single item in a uniform manner, it is either dedicated to CPU or GPU. But in the new consoles, AMD implemented a new type of Heterogeneous Computing, namely HSA or Heterogeneous System Architecture which unifies all the Processing elements like CPU, GPU and any other co-processors under a single block and Programmers or developers can write their program in such a manner with the API provided that the application can be executed by all the available processing resourcse, not by only CPU or GPU or special purpose elements. It is also providing HUMA or Heterogeneous Unified Memory Access which enables both CPU and GPU to access same memory space, Page Tables and Virtual Memory space smae way, resulting reduction of latency and ease in programming.
Because of those facts, the current generation consoles can deliver performance in such a level shich might be higher for only CPU or only GPU used in current generation PC hardware. Non to mention, consoles run very optimized and efficient OS which is tailor made for their hardware, resulting very efficient management and hence higher performance.
I have just started learning OpenCL programming language which is considered as the future language for Heterogeneous System and belive me, now getting ideas about how HSA will work. The ideas are although similar to a x86 based high level language, the implementations are quiet different.
If only someone invents something which can bypass DirectX in Windows then we can have very efficient games written for PC with high visual quality still enjoyable in a Mid range PC without HSA.
Waiting for a day in future where a Linux based alternative will be available for gaming PCs.
well he really is.
You mean like AMD's APU series...Topgear, now the concept is little different. Currently in PC, CPU and GPU can't work over a single item in a uniform manner, it is either dedicated to CPU or GPU. But in the new consoles, AMD implemented a new type of Heterogeneous Computing, namely HSA or Heterogeneous System Architecture which unifies all the Processing elements like CPU, GPU and any other co-processors under a single block
Yes, its like APU.You mean like AMD's APU series...
Waiting for a day in future where a Linux based alternative will be available for gaming PCs.
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