drvarunmehta
Wise Old Owl
Aim to get atleast a Geforce 6 series card and 1 GB RAM.
Some of the shaders are as long as 40 instructions. FX cards will die with any sort of PS2.0 code and thats quite a bit. There is a DX8.1 fallback path but I'm not sure if its being used in the Beta2gxsaurav said:FX cards were slow in processing SM 2.0 for games, Vista UI is SM2.0 but not that complex, there is no speed difference in FX 5200, 5900XT, i will soon check with Geforce 6200 & 6600 when i return to lucknow, right now i m in delhi
Thats the most ridiculous statement I've ever heard... Shader code is shader code irrespective of what application uses the code. FX cards will be slow whether they are running games or vista or computing FFTs in GPGPU.I used it, & found moderate CPU usage, Vista was quite fast on my computer except when searchindexer.exe was on, so i disabled it the speed was much like XP. The frame rate of stuff on screen is not like that of games, so u cannot compare SM 2.0 speed of games to SM2.0 speed of the OS User interface
even a FX 5200 non ultra with 128 MB RAM has enough horsepower to run Vista UI properly, unless i m missing some info..when i return, i will check it on other GPUs too
I don't need read those user docs cos I have source level access to certain portions of aerogxsaurav said:U r getting it all wrong, have u ever read the UI guidelines for Windows Vista made by Microsoft, about how the Fonts should be drwan on scree by other softwares, & how WPA works
A simple glass UI doesn't require shadersVista UI is SM 2.0, but it nothing complex like games, games are far more complex, a simple GLass UI can be made simply with 20 or even less instruction, cos if u say, Vista UI sux in FX cards, then howcome Kororaa Linux, with about same glass like interface works fluidely, after all despite of being OpenGL is passing instructions only
LOL tell me why cant u compare both directly... both are 3D apps, both access hardware in the same manner. Both execute the same instruction setThe DirectX 8.1 fallback path is for games, not the UI of vista. Shader code is shader code, but as i said previously, Shader code of Vista UI is not as complex as that of a game, there is no direct comparision
All I'll say is try running the aero UI with all effects enabled at 1600x1200 and watch it crawlaccording to Microsoft, U need a GFX card with 128 MB RAM to run upto 1600X1200 resolution, beyond that u need 256 MB card, all the graphics card has to do is the ability to calculate SM 2.0, & since the code isn't as complex as a game, even a FX 5200 will run it as smooth as a 7600GT
however, i would recomend new buyers to go for a Geforce 6 or 7 series gfx card, reason, they are more available & provide more features then FX cards (Purevideo, SM3.0, etc)
LOL... all the UI elements are 3D objectsgxsaurav said:ok, i will do that once i return, i got access to a Radeon 9600 Pro too, will try on it
so, there are 3 cards 9600 Pro, Geforce 6200 nU & Geforce 6600GT, & my FX card on which i can try Vista aero UI all with 128 MB Card, lets see how vista UI runs on it. & i have done shader programming, quite frankly 20 instruction are enough for the UI, how can u say that it needs more then that, it's just 2d textures parallel to the screen, drawn in the GPU memory
LOL all 3D apps in windows still work with the compositing engine enabled. Try any dx9 sdk demo or the rhdribl demo which runs in a window if you don't believe me.Vista UI is not a 3D App, cos according to MS, a 3d App in vista cannot run in a "window mode", thats why, when u start a game, or the Medie centre in Vista the DWM closes, cos in full screen mode it's all 3d which doesn't require the compositing of the Vista UI
Vista UI is drawn by graphics card, but it's till 2D, not 3d, nothing like a game
although none of the monitor can go for 1600X1200, to which i have access
It doesn't matter who I am... and about the latter... well I'll check out.& how do u have source code level access to MS, R U an MS employee? show us some proof
in the mean time, why don't u try it, cos since u have access, u must be having a copy of vista, u got any UI benchmark we can use?
gxsaurav said:because to run Aero Express, u need a graphics card with 64 MB RAM, which is the minimum requirment for Vista
that reminds me, gonna run vista on intel extreme graphics 2 & GMA 900