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Aspiring Novelist
Why I Won't Buy an iPhone
Apple has abandoned its founding ethos of creativity and innovation by hanging up on third-party software developers
by Arik Hesseldahl
I don't own an iPhone, and I don't think I ever will. That may come as a surprise to anyone acquainted with my long history of owning and liking Apple (AAPL) products.
It's not that I don't think it's an extraordinary device (BusinessWeek.com, 7/3/07). Having tried it, I think it represents a fundamental step forward in what a mobile phone can be. And it sure looks like it's going to be imitated six ways to Sunday.
But what I can't take is how Apple is keeping the iPhone from evolving in a manner consistent with its corporate heritage. Over the years I've owned many wireless devices, including a Treo (PALM), three or four BlackBerrys (RIMM), and tested my share of phones running Microsoft's (MSFT) Windows Mobile and the Symbian OS, majority owned by Nokia (NOK).
WEB APPS ONLY
In almost every case, I've had an important option I wouldn't get on the iPhone: installing third-party software. What's so big about that? Sometimes the package of software installed on the phone simply isn't very good. My BlackBerry, for instance, comes with an instant messaging program I found lacking, so I installed an excellent alternative called JiveTalk. On the BlackBerry, it's a dedicated application, installed directly on the device via a cellular download.
A version works on the iPhone, but only through the phone's Web browser—rather than the phone itself. Good luck using JiveTalk when its Web site is hammered by thousands of users at once. In fact, the only way to use an outside application of any kind on the iPhone is via the Web browser. If you're a software developer and want to create some software that runs after being installed directly on the iPhone itself, you're officially out of luck. Unofficially, you can only install your application after jumping through some technical hoops that Apple says run the risk of voiding your warranty, damaging the phone, and generally wreaking untold havoc.
IS THE IPHONE THAT FRAGILE?
Why all the sturm und drang? Apple Chief Executive Steve Jobs will tell you opening the device could leave the network vulnerable. Carriers such as AT&T (T), Apple's U.S. iPhone provider, "don't want to see their West Coast network go down because some application messed up."
Hogwash, I say. Like many BlackBerry users, I've installed and removed scores of applications from my BlackBerry over the years, and never once heard a peep from T-Mobile (DT) about bringing down its network. No one has yet been able to explain to me how even the most ill-designed software could conceivably do such harm to the wireless network.
And really, is the iPhone so delicate that one nasty application damages its software permanently? I thought the device runs Mac OS X. If you believe Apple's marketing, the operating system is rock solid, hard to break, easy as pie to use, and so on. One bad application can do all that damage? The iPhone itself isn't just a phone or an iPod. It's really a mobile computer. Apparently one so powerful that software developers are forbidden to do anything for it, short of cute little Web-based applications, yet so sensitive that it's easy to screw up. That's one way to inspire confidence in a product. Read more...
[Via BusinessWeek]
Why, oh why, are you screwing your own product, Apple? Just open up the damn thing and you can conquer the world.
Apple has abandoned its founding ethos of creativity and innovation by hanging up on third-party software developers
by Arik Hesseldahl
I don't own an iPhone, and I don't think I ever will. That may come as a surprise to anyone acquainted with my long history of owning and liking Apple (AAPL) products.
It's not that I don't think it's an extraordinary device (BusinessWeek.com, 7/3/07). Having tried it, I think it represents a fundamental step forward in what a mobile phone can be. And it sure looks like it's going to be imitated six ways to Sunday.
But what I can't take is how Apple is keeping the iPhone from evolving in a manner consistent with its corporate heritage. Over the years I've owned many wireless devices, including a Treo (PALM), three or four BlackBerrys (RIMM), and tested my share of phones running Microsoft's (MSFT) Windows Mobile and the Symbian OS, majority owned by Nokia (NOK).
WEB APPS ONLY
In almost every case, I've had an important option I wouldn't get on the iPhone: installing third-party software. What's so big about that? Sometimes the package of software installed on the phone simply isn't very good. My BlackBerry, for instance, comes with an instant messaging program I found lacking, so I installed an excellent alternative called JiveTalk. On the BlackBerry, it's a dedicated application, installed directly on the device via a cellular download.
A version works on the iPhone, but only through the phone's Web browser—rather than the phone itself. Good luck using JiveTalk when its Web site is hammered by thousands of users at once. In fact, the only way to use an outside application of any kind on the iPhone is via the Web browser. If you're a software developer and want to create some software that runs after being installed directly on the iPhone itself, you're officially out of luck. Unofficially, you can only install your application after jumping through some technical hoops that Apple says run the risk of voiding your warranty, damaging the phone, and generally wreaking untold havoc.
IS THE IPHONE THAT FRAGILE?
Why all the sturm und drang? Apple Chief Executive Steve Jobs will tell you opening the device could leave the network vulnerable. Carriers such as AT&T (T), Apple's U.S. iPhone provider, "don't want to see their West Coast network go down because some application messed up."
Hogwash, I say. Like many BlackBerry users, I've installed and removed scores of applications from my BlackBerry over the years, and never once heard a peep from T-Mobile (DT) about bringing down its network. No one has yet been able to explain to me how even the most ill-designed software could conceivably do such harm to the wireless network.
And really, is the iPhone so delicate that one nasty application damages its software permanently? I thought the device runs Mac OS X. If you believe Apple's marketing, the operating system is rock solid, hard to break, easy as pie to use, and so on. One bad application can do all that damage? The iPhone itself isn't just a phone or an iPod. It's really a mobile computer. Apparently one so powerful that software developers are forbidden to do anything for it, short of cute little Web-based applications, yet so sensitive that it's easy to screw up. That's one way to inspire confidence in a product. Read more...
[Via BusinessWeek]
Why, oh why, are you screwing your own product, Apple? Just open up the damn thing and you can conquer the world.