Re: Vista Sucks. Period.
That is it. I have had it.
This is my third, yes, read it again, third brush with Vista. My previous two attempts failed disastrously as well.
Did you read this tutorial
I followed every "solution" I found online and it refuses to work. I can't for the life of me get a game to work that will probably work bloody well on XP. With better performance, mind you.
Is it Microsoft which made the game? Why don't you go & blame the game developer for not releasing a compatibility patch for the game to run in in Windows Vista?
Quake 4 initially wasn't compatible with Windows Vista, but later on ID Software released an Update & now Quake runs fine on Windows.
Why is it the fault of Vista that an application made by someone else is no longer working??? Isn't it the responsibility of the developer to update the software accordingly?
All along, I had been solving problems that Vista created. Be it my Sound card drivers, a pathetic failed attempt to get my scanner to work, some other old games of mine.... All were non-issues from which Vista removed the non
The sound card manufacturer refuced to release Vista compatible drivers so that there new Sound card model will sale.
Same with scanner.
Game developers are not releasing update packs for there old games.
How is it the fault of MS?
. Vista is something Microsoft worked for a very long time on.
Still developers decided not to update there software.
Sure it is supposed to have teething problems, but one and a half years and a service pack later, you really expect it to have grown some teeth already.
Yup, I do expect. All the applications I use or used are now compatible with Vista.
microsoft has a nasty way to remove directx compatibility layers in their directx versions. in MS's directx, a new version can't run older versions properly.
Like I said before, your knowledge of DirectX, OpenGL & graphics API is next to nil. Direct9c is able to run all DirectX stuff from DirectX 5 to DirectX 9c because the code base was same all along. DirectX 10 is a completely new API which is not compatible with the old API cos MS had to chose between more features & stability & backward compatibility. MS decided to go with Stability & still relesed Direct9c & lower compatible runtime in form of DirectX 9L in Vista.
However, it is the job of game developer to update there game to recognise & run with DirectX 9L. Valve did it with Half Life 2, ID did it with Doom 3 & Quake 4, Epic did it with UT2004, but many other developer refuced to do it cos it didn't make sense to them to update there old game when they had a new game in market to replace the old editon.
Example: Ubisoft relesed updates due to which Splinter Cell chaos theory works fine in Vista but first splinter cell game had no updates & might not run properly.
it is not the fault of MS for advancing the technology, it is the fault of lazy developers not to update there product for the new OS.
This is definitely not the case with OpenGL. These b@st@rds have the most disgusting marketing policies, like publically telling lies about their OS in a positive way and FUDing against their competition.
Lol....I have worked in both OpenGL & DirectX boy when u were in you dipers. Don't get me started on this. Me, Anidex & some other graphics guys had long coversations in the past already on this & agree that even OpenGL had many compatibility issues & isn't that suitable for games. On the other hand, OpenGL just kicks the arse of DirectX 9c when it comes to workstation apps.
They do this so that people will be forced to buy every new game when it releases. These are cunning stratagies to empty the world's wallets. Their actual motto is not Your Potential, Our Passion, but Your Wallet, Our Puppet.
The name of this moto is Business
. Suppose you paid for your first generation iPod & still using it. Go to any apple shop to repair it & the representative will say "Apple isn't making spare parts for this model anymore".
When technology advances, then it gets more costly to support old technology then to manufacture product with new technology.
The bad thing is, people are so much used to this problem with running older directx apps on newer directx platform, that they start telling things like "its old, who wants it", etc and take it for granted that MS is doing no wrong.
You don't like it???? Fine, buy a XBOX 360 or playstation 3. You will be ablet to play games easily for 5 or 6 years.
Take a look at MS's OSS competitions. There, I can take a made in 1995 app and run it on a made in 2008 OS. In MS's case, one can only dream of doing such things.
Try doing so, please even I m waiting to see some screenshots.
Microsoft is known to provide the best backward compatibility in the industry. Too bad some people don't understand & want to stay in the stone age.