Hello people,
I was surfing around net and suddenly saw the interview of the scriptwriter of Modern warfare 2 .
Scriptwriter mentioned about the terrorist attack of Mumbai and how he wanted the people to realise how horrific event could have been.
Here is the link to the interview:
*www.gamepro.com/article/features/2...-the-airport-level-was-a-risk-we-had-to-take/
check out the link for complete interview on link.
I was surfing around net and suddenly saw the interview of the scriptwriter of Modern warfare 2 .
Scriptwriter mentioned about the terrorist attack of Mumbai and how he wanted the people to realise how horrific event could have been.
Here is the link to the interview:
*www.gamepro.com/article/features/2...-the-airport-level-was-a-risk-we-had-to-take/
Code:
GP: What did you hope to achieve from a narrative standpoint with the airport level?
Stern: We've been catching a lot of criticism for that and a lot of praise as well. People have really strong reactions to the airport scene and it's been fascinating because we all wanted to make it something that would be upsetting, disturbing, but also something people relate to. There's something instantly identifiable about it when it happens, when you're in that situation and the level begins.
I find that interesting, that the player knows what's going on instantly. It's too familiar and at the same time it's not something that people are able to get that close to. Right now, there's a documentary with interviews of people who were actually in Mumbai when that attack took place and you've got similar accounts of Columbine. I'm sure we'll get some from Ft. Hood.
check out the link for complete interview on link.