Like any other RTS fan, I was eagerly awaiting the release of AOE 3. I even downloaded its demo which took me 20 hrs to download. Here's my experience with the demo.
Villagers don't have to drop their resources at Lumber camp or mill. Resources grow automatically as long as citizens work there. So Microsoft has taken a huge elemnt of micromanagement out of the game.
We have a hero unit which can't be killed. How rubbish is that?
There is no stone, so only food, wood and gold are to be collected.
Only a single fort and 2 towncenters can be built. So expansion and defence becomes less strategic and more difficult.
Monks can't convert.
A cumbersome interface and not so intuitive home city idea only added to my frustration.
Graphics are only a notch above RON and the Sound is not inspiring at all.
From my point of view AOE 3 completely sucks and those awaiting its release should stick to AOE 2 which was a masterpiece.
I just hope RON legends doesn't turn out to be as bad as AOE 3.
Villagers don't have to drop their resources at Lumber camp or mill. Resources grow automatically as long as citizens work there. So Microsoft has taken a huge elemnt of micromanagement out of the game.
We have a hero unit which can't be killed. How rubbish is that?
There is no stone, so only food, wood and gold are to be collected.
Only a single fort and 2 towncenters can be built. So expansion and defence becomes less strategic and more difficult.
Monks can't convert.
A cumbersome interface and not so intuitive home city idea only added to my frustration.
Graphics are only a notch above RON and the Sound is not inspiring at all.
From my point of view AOE 3 completely sucks and those awaiting its release should stick to AOE 2 which was a masterpiece.
I just hope RON legends doesn't turn out to be as bad as AOE 3.