Diablo IV

007

Killing Machine
OK....so started playing the open beta....and its Great. I feel its the Diablo we all needed after 2.
Totally agree on this one. This should've been D3.

Faced a magnitude of performance issues. First time I loaded into a game, it froze with just my character and no textures loaded. Game froze quite a few times specially at the start or end of a conversation/cutscene. Biggest issue was the constant stuttering, which was even worse in city with other players around. Network issues. So yeah, beta for sure
Did you try lowering the texture quality? If not try this - keep overall graphics quality to High and reduce only textures. That improved the stability and fps/stuttering issue for me considerably. But yeah, they have a lot more to improve performance before release. Hope they deliver.

Biggest plus I would say would be the dungeons. They're big and not so easy. Boss is a pain to beat unless you lower the difficulty tier or joined by other players, died a couple of times at the boss trying to solo.
Two concerns I had with dungeons:
  1. Same repetitive design but devs have confirmed that there are over 100 designs and each area has a common format. So in beta, as only Fractured Peaks is available to explore, hence we see similar dungeons.
  2. Backtracking and exiting dungeon - Monsters respawn after a while so you may notice them again when backtracking after "completing" a dungeon. This is by design it seems. So I was always TP-ing to town and then running all over the map to the same location. I realized very late that there is a Exit Dungeon option in the emote wheel which we can use to go back to the entrance.
For this beta weekend, I tried my hands on PS5 with a Rogue.
Initial impressions:
  1. Zero lag and zero performance issues! No wonder games are optimized for consoles. Not even a single stutter that I saw on PC. It was a breeze to play from couch.
  2. I have never played any ARPG with a controller before. It was pretty easy and comfortable to play. I always had the wrong imagination that inventory management/comparison would be a nightmare with controller. That wasn't the case. Also managing health potions + skills + dodge during combat was great.
  3. Cross-progression, cross-play is amazing. My character from last weekend was available to resume right from that point. Can co-op with players from other platforms too. I played Rogue till level 5 and then resumed from laptop later. Only downside I see is the need to purchase another copy of the game for each platform.. looters :lol:
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true_lies

Ambassador of Buzz
Did you try lowering the texture quality? If not try this - keep overall graphics quality to High and reduce only textures. That improved the stability and fps/stuttering issue for me considerably. But yeah, they have a lot more to improve performance before release. Hope they deliver.
Did not fiddle with the settings much, will do so. Also me being a stupid a**, installed it on my hard-drive instead of the ssd:facepalm:
 

007

Killing Machine
^Damn! What's the bloody explosion?
Its called Corpse Explosion. One of the iconic skills of Necromancer class across all Diablo games. You kill an enemy minion or monster, the corpse drops as usual which is unusable for other classes. Necro can cast corpse explosion spell to blast it to deal additional damage.
 

true_lies

Ambassador of Buzz
Diablo IV: Class Tier List
tiers-1.jpg


Only played as the Rogue but I do feel they need a buff, specially the low tier skills

Source : gamerant.com/diablo-4-tier-list-class/
 

007

Killing Machine
Diablo IV Server Slam - May 12, 12 p.m. – May 14, 12 p.m. PDT
  • Open to all
  • Level cap: 20
  • Previous beta rewards can be earned if you missed before
  • Kill Ashava with a level 20 character to get exclusive mount on launch NEW
    • Ashava spawn times: May 13 starting at 9 a.m. PDT and every 3 hours thereafter until the final spawn on May 14 at 9 a.m. PDT.

342181695_748007903732080_1489574813172188154_n.jpg


PS: Any character progress made during the Early Access and Open Beta weekends will not carry over to Server Slam. Additionally, any character progress made during Server Slam will not carry over to launch.
 
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007

Killing Machine
Diablo IV Server Slam - May 12, 12 p.m. – May 14, 12 p.m. PDT
  • Open to all
  • Level cap: 20
  • Previous beta rewards can be earned if you missed before
  • Kill Ashava with a level 20 character to get exclusive mount on launch NEW
    • Ashava spawn times: May 13 starting at 9 a.m. PDT and every 3 hours thereafter until the final spawn on May 14 at 9 a.m. PDT.

View attachment 22342

PS: Any character progress made during the Early Access and Open Beta weekends will not carry over to Server Slam. Additionally, any character progress made during Server Slam will not carry over to launch.
Server slam pre-load is ready on all platforms.
 

007

Killing Machine
Here's Rhykker's TLDR version of the recent developer update:

Diablo 4 season 1 start date, season content detailed, pay 2 win & monetization discussion, battlepass and cosmetic shop details

 

007

Killing Machine
Diablo 4 early reviews are positive! (exclusive access for reviewers before launch)

GamingTrend - 10
GameSpew - 10
VideoGamer - 10
GamesRadar - 5/5
Windows Central - 5/5
Dexerto - 5/5
VGC - 5/5
TechRaptor - 9.5
MP1st - 9.5
NPR - 9.4
COGconnected - 9.4
IGN - 9
Prima Games - 9
Press Start - 9
Screen Rant - 9
Twinfinite - 9
We Got This Covered - 9
Games Hub - 4/5
Destructoid - 8
Wccftech - 8.5
Shacknews - 8
Siliconera - 8
Gamespot - 8
Metacritic - 88
Opencritic - 89

From some of the online channels I follow:

IGN:

Wudijo:

Rhykker:

Fextralife:

GameSpot:

Eurogamer:
 
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