thanks.well i have a problem in half life2:episode1. in that some textures are not visible.i mean if there is a broken wall i cant view it but the broken rods comming out of it can be seen.it looks like that the rods are floating in air.
and you come to know about the existance of the wall when the charecter gets stuck in that direction.
well can this problem be solved by 3d analyzer.if yes then ehich boxes i should check there.please do mention.
well is there any other way by which this problem can be solved.