Gagan Gera
Journeyman
When did I say anything about pirating? Am completely against piracy.
Gonna ask one of my friends to family share this game to me.
oh nice (y) Do buy :v its a very noice game :d
When did I say anything about pirating? Am completely against piracy.
Gonna ask one of my friends to family share this game to me.
Yeah am a big fan of bman. Have all previous games. Was very disappointed with what rocksteady have done to the pc version.oh nice (y) Do buy :v its a very noice game :d
The latest patch for Batman: Arkham Knight was released today and contains the following updates:
- Fixed a hitch during some game saves
- Fixed a Windows 10 issue causing the game to be unresponsive on launch when the keyboard language was set to Japanese, Japanese Microsoft IME, Korean, Chinese (Traditional) or Chinese (Simplified)
- Fixed minor delay when aiming a gadget when playing with a keyboard and mouse
- Fixed a bug causing full screen movies to play at half the monitor’s refresh rate on some systems
- Fixed players sometimes not being able to counter the Mini-Gun Brute after being spotted when playing as Nightwing or Batman
- Fixed a performance drop that occurred when encountering Man-Bat for the first time
- Fixed some Multi-Monitor specific bugs
- Some improvements to mouse and keyboard bindings
- Improved VRAM management to reduce framerate hitches
- Stability improvements for rare crash issues
- Fixed an issue causing certain types of lights & shadows to render incorrectly
- Fixed an issue causing the game process to occasionally remain running in the background for a period of time
- Fixed the Knightfall Protocol not being able to activate under certain conditions
- Fixed a progression blocker that could occur in Stagg Airships when leaving the predator room after only knocking out one of the guards
- Fixed damage states for Batman’s V8.03 skin in Story Mode after selecting an alternate skin for AR Challenges
- Fixed missing rain effects on several Batman skins (fix for 1970s and Arkham Origins skins coming soon)
- Added support for new DLC releasing on November 24th
- Play as other characters in AR predator challenges
UPDATE (2:50pm Pacific): The November DLC is available for all Season Pass / Premium Edition owners. We're currently working with Valve and investigating the DLC availability for everyone else. We'll keep you posted.
UPDATE (5:10pm Pacific): The November DLC is now available for everyone.
Have they fixed the ram issues. That's what I wanna know. Good to see VRAM usage will be improved.Steam Community :: Group Announcements :: Batman?: Arkham Knight
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Looks like the stuttering is gone with this patch or maybe I am just playing a section of the story where the stuttering doesn't happen.
Have they fixed the ram issues. That's what I wanna know. Good to see VRAM usage will be improved.
What card do you have and what's the max VRAM the game is using now?I'm still on Windows 7. VRAM usage has definitely been improved.
What card do you have and what's the max VRAM the game is using now?
What about RAM usage? Is it still using close to 12gb?
Thanks. I also have a 970. I prefer switching on effects. It's Next-gen after all. So I'll keep it to 1080p and turn all the PhysX stuff on.GTX 970 4GB.
Only Enhanced Rain on in Nvidia specific settings, others disabled. Everything else maxed. At 2715x1527 resolution game says it will take about 3.5GB VRAM. I preferred DSR instead of Nvidia features. With everything on it says 4GB required.
Don't know about RAM. I have 8GB and its pretty smooth now atleast for my setup. Stuttering might still be present on 2GB cards.
It's pretty bleak. Same old. Wait for bigger discount.Can anybody tell me what is the status of Arkham Knight right now on PC? If I buy it would I be able to play it without major hiccups? I'm on Windows 10 and config is in the signature.
Why so? Origins on pc is way ahead of arkham knight in terms of bugs, performance etc.Arkham Origins feels more broken than Arkham Knight IMO.
Why so? Origins on pc is way ahead of arkham knight in terms of bugs, performance etc.
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Bad level design doesn't mean buggy does it?Whenever I try to do a ground takedown, it simply doesn't register the input. It only works sometimes, misses most of the time. And the only thing you can do when a thug is lying on the ground is do a ground takedown. It becomes so frustrating that you have to wait for him to get up again. Nothing like that happened in Arkham Knight. Also there are so limited grappling points in Arkham Origins. And there are some huge buildings right in the middle which you cannot grapple onto and have to navigate around the whole thing. Such bad level design.
Bad level design doesn't mean buggy does it?
Of course origin was the worst in the lot because it was handled by a different studio. But Knight is still way more buggy.
And I never had a problem with ground takedowns till date on origins.
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Like Eagle699 said: it's broken for everybody. You're not special.
Played on both and never had the issue. Can't say more.Ground takedown not triggering is a bug. Did you play with controller or KB/M? And idk the grapple points not becoming visible feels more like a bug rather than intended result. I didn't find any game-breaking or frustrating bugs in Arkham Knight though.
Edit:
Ground Takedown SP/MP Key bind :: Batman™: Arkham Origins General Discussion
It's pretty bleak. Same old. Wait for bigger discount.
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tats why current thumb rule is to get a powerful single card instead of 2 cheaper ones...I can't even properly play the damn thing as the game doesn't support Crossfire.