gauravnawani
Journeyman
GNUrag said:Dont even talk about DirectX.. DirectX and the technology behind it Direct3D is an utter piece of cr@p which M$ has been marketting since long.. Direct3D APIs are all software driven renderers and stand no chance against SGI's OpenGL..
As opposed to what you believe, in the graphics industry no-body even touches Direct3D.. there is just OpenGL.. since OpenGL uses hardware driven renderer, you have your processor doing better things that its supposed to do..
And do you know why you feel games are slow in Linux? that's because those games were not using Linux's native OpenGL libraries.. perhaps they were emulating Direct3D and trying to run games as best as they could..
You are wrong GNUrag Directx is actually have become quite good now a days especially for games. And to correct you D3d is Completely hardware driven rather than software driven. However it can do the other way round too, as it was designed at the time most cards did not supported dx.
OpenGl is indeed excellent and yes it is widely used mostly in scientific fraternity but that is mostly due to the fact that scientist use Unix or Linux not windows and it has been there for almost two decades its a proven technology. Said that OpenGl is much solid than D3d mostly yeah its hard to believe but D3d can be good at times.
Games are slow in Linux irrespective of whether they are tailor made for OpenGl mostly due to the architecture of how Linux handles video, but as usual they are a tiny winy bit slow if et all and this slowness is _over hyped_.
And here is a trivia for you guys MSft had bought some crucial technology from Sun (inventor of OpenGl) which was in Opengl, who said money cant buy every thing
-Gaurav