Whenever I try to save in 'The Docks' mission, the game quits with this message:
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2809 MHz with 1150MB RAM
Video: MOBILITY RADEON 9000/9100 IGP Series (Omega 2.6.61) (6561)
DOTZSaveMenu Transient.DOTZSaveMenu0 (Function DOTZMenu.DOTZPageBase.SaveGameName_IsGreater:0159) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject:rocessEvent <- (DOTZSPPause Transient.DOTZSPPause0, Function DOTZMenu.DOTZSPPause.ButtonClicked) <- UObject:rocessDelegate <- GUIComponet::MouseReleased <- UGUIController::MouseReleased <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- AbsorbedPaused <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Though I have installed the patch. Please help because I like the game very much.
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2809 MHz with 1150MB RAM
Video: MOBILITY RADEON 9000/9100 IGP Series (Omega 2.6.61) (6561)
DOTZSaveMenu Transient.DOTZSaveMenu0 (Function DOTZMenu.DOTZPageBase.SaveGameName_IsGreater:0159) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject:rocessEvent <- (DOTZSPPause Transient.DOTZSPPause0, Function DOTZMenu.DOTZSPPause.ButtonClicked) <- UObject:rocessDelegate <- GUIComponet::MouseReleased <- UGUIController::MouseReleased <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- AbsorbedPaused <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Though I have installed the patch. Please help because I like the game very much.