Its not, but it definitely has a chance this time,
may be in the next gen when 60fps is possible for the FPS games. Crysis 2's multiplayer nanosuit features which felt like future design and 90s functionality, the energy meters' all kinda fcked up. But Crysis 3, after playing the open beta, I strongly feel that the game has a lot of potential to appeal the mass audience. The suit options are not any kinda annoyance this time letting the player focus on the match than worrying on the suit limitations, trust me I'd played a lot of crysis 2 multiplayer and the suit limitations are extremely annoying. Now with C3, Nano suits have never been this fun, I actually enjoyed playing the game this time
Also, I kinda feel that fps game developers should focus on making the visuals that are soothing to the eyes rather than forced eye candy just because its popular with some part of the crowd. Take crysis as the example, on the very high settings, the visuals feel so cluttered with props, effects, physics, and so on. Then take a look at game like cod, or counter strike, less things to worry about on the visual side, and more focus on the actual game-play. Its like the environments are static but look convincing enough to give the immersion and not distracting the player. This was one of the reasons I personally enjoyed Crysis 3 beta, I was able to play on the medium-high settings with a bit of customization, but on the Low settings., the
game runs at 60fps(can't stress on this enough, this gen console gamers lost so much fun) and less eye candy, making it easy for the game-play.