Assassin's Creed Origins

Alok

Adventurer
Assassins Creed: Origins

Developer: Ubisoft Montreal

Publisher: Ubisoft

Release: October 27th, 2017 (PC)

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The story takes place during Cleopatra's ascent to the throne in 49 BCE and centers around Bayek, the last Medjay after he has left his native village of Siwa to pursue a certain mystery. This journey will lead him to travel to Ancient Egypt as the country experiences a shift in power, and play a role in the birth of the Assassin Brotherhood.
The game will include modern day elements, which will run along their own storyline.

Origins' map encompasses the entire country of Egypt, which can be explored seamlessly without encountering loading screens, and has been described to be "the size of Black Flag's Caribbean, but on the ground".Players will be able to visit major cities such as Giza, Memphis, and Alexandria, as well as various smaller villages and settlements in Faiyumand the Nile Delta.

Unlike previous Assassin's Creed games, Origins will have no minimap, instead of employing an Elder Scrolls-esque compass bar that points the player in the direction of quests and objects of interest. Senu, Bayek's eagle companion, functions as the game's "Eagle Vision", being used to detect and mark enemies. The aerial perspective she brings also allows players to locate treasure chests, crafting resources and hidden passages. As well as this, Senu can be upgraded to distract or attack enemies. Using Senu will not un fog parts of the map, this will require the player themselves to step into the fogged area of the map to un fog it. Interiors are accessible, and the Library of Alexandria is available for exploration. Although it will not feature the traditional "Eagle Vision", it will feature "Animus Pulse" which will only highlight objects.

Underwater environments return from Black Flag, with players now being able to dive in any sufficiently deep body of water to explore wrecks and underwater ruins in search of loot. Since hostile animals such as crocodiles and hippos inhabit these waters, an underwater melee combat system was also created. In terms of transportation, Bayek can use feluccas to traverse the water, and horses, camels, and chariots to travel on land.

In addition, there are 20 tombs to explore; some of these are based on real-life locations, while others are fictional. The tombs will contain traps and some light puzzles, but they are, at their core, more about exploration and uncovering treasure. To navigate these darker spaces, Bayek can light torches and even set things on fire.


Pre-purchase Assassin's Creed® Origins on Steam
Assassin's Creed® Origins
Assassin's Creed: Origins

Source: Assassin's Creed Origins on Xbox One, PS4, PC | Ubisoft (US)
 

Flash

Lost in speed
First screenshot of Assassin’s Creed: Origins leaks, confirms Egypt setting

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007

Killing Machine
I like it but I'm wondering why everyone is moving towards a drone/aerial assisted gameplay. The trend is pretty obvious now.

GR Wildlands
Sniper GW3
WD2
AC Origins
BF1 (Dove thing)

Sent from my Redmi Note 3 using Tapatalk
 

Cyberghost

Federal Agent Area 51
Staff member
Now Available to preorder for ₹3499

Also note that this is the 1st uplay integrated game coming with steam trading cards and steam achievements
 
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chimera201

Wise Old Owl
No, the pyramids used to have smooth exteriors made of marble. Over the years they were all stolen/destroyed.

Ah okay, I thought it looked like that from the beginning.

Saw this on wiki:
"At completion, the Great Pyramid was surfaced by white "casing stones" – slant-faced, but flat-topped, blocks of highly polished white limestone. These were carefully cut to what is approximately a face slope with a seked of 5½ palms to give the required dimensions. Visibly, all that remains is the underlying stepped core structure seen today. In AD 1303, a massive earthquake loosened many of the outer casing stones, which were then carted away by Bahri Sultan An-Nasir Nasir-ad-Din al-Hasan in 1356 to build mosques and fortresses in nearby Cairo. Many more casing stones were removed from the great pyramids by Muhammad Ali Pasha in the early 19th century to build the upper portion of his Alabaster Mosque in Cairo not far from Giza. These limestone casings can still be seen as parts of these structures. Later explorers reported massive piles of rubble at the base of the pyramids left over from the continuing collapse of the casing stones, which were subsequently cleared away during continuing excavations of the site."

Currently it looks like this:
*upload.wikimedia.org/wikipedia/commons/e/e3/Kheops-Pyramid.jpg

Would have been easier for the Assassin to climb or maybe the Assassin dislodges some stones while climbing Uncharted style :p
 

bssunilreddy

Chosen of the Omnissiah
Assassin’s Creed Origins Horse Archers Change Their Behavior Dynamically; Eagle Can Fly As Far Away As Players Want

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Game director Ashraf Ismail revealed some interesting new details that will make fans of the series happy.

Asked about the horse archers seen roaming around in the gameplay footage released a little while back, Ismail confirmed that these characters are moving dynamically through the world and their behavior and agendas will change based on what happens to them on the road, something that should make the Assassin’s Creed Origins world feel alive more than ever before.

The Assassin’s Creed Origins director has also been asked about Senu, the faithful companion of the Assassin Bayek, and he confirmed that Senu will be able to fly as far away from Bayek as players want, so there won’t be any sort of restriction.

Finally, Assassin’s Creed Origins’ arrows will be real projectiles and will come with real physics.


Source:Assassin's Creed Origins Horse Archers Change Their Behavior Dynamically; Eagle Can Fly As Far Away As Players Want


 
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