nepcker
Proud Mac Pro Owner
Over the Edge (OTEE) has announced plans to expand its Unity game engine to support the Nintendo Wii video game console. Using Unity, a Macintosh-based 3D game development engine, developers will be able to create software for the Wii platform — providing, of course, they’re licensed Nintendo Wii developers.
Unity can already make standalone games for Mac OS X and Windows, Web browsers and even Tiger’s Dashboard, though the development environment itself runs specifically on Mac OS X. It’s been used to create Ambrosia Software’s Gooball game, and Freeverse Software’s recently-released Big Bang Brain Games. Other games are also in development.
OTEE is expected to offer further details about the business and technical end of the Nintendo Wii license in the coming weeks. Users interested in the prospect are encouraged to send mail to OTEE for details.
Unity licenses start at $249, and a demo version is available. System requirements call for Mac OS X v10.3.9, G3/500MHz or faster (including Intel) and ATI Radeon or Nvidia GeForce-based graphics card with at least 32MB VRAM.
Source: *www.macworld.com/news/2007/03/14/unity/index.php?lsrc=mwrss#content
Unity can already make standalone games for Mac OS X and Windows, Web browsers and even Tiger’s Dashboard, though the development environment itself runs specifically on Mac OS X. It’s been used to create Ambrosia Software’s Gooball game, and Freeverse Software’s recently-released Big Bang Brain Games. Other games are also in development.
OTEE is expected to offer further details about the business and technical end of the Nintendo Wii license in the coming weeks. Users interested in the prospect are encouraged to send mail to OTEE for details.
Unity licenses start at $249, and a demo version is available. System requirements call for Mac OS X v10.3.9, G3/500MHz or faster (including Intel) and ATI Radeon or Nvidia GeForce-based graphics card with at least 32MB VRAM.
Source: *www.macworld.com/news/2007/03/14/unity/index.php?lsrc=mwrss#content