From SIGGRAPH 2008, one of the premiere computers graphics conferences, the Khronos Group has announced the release of the OpenGL 3.0 API specification and the GLSL 1.30 shading language specification. This is the first major update to this cross-platform 3D programming API since the OpenGL...
Hi Guest we just wanted to alert you to a major change in the forum. We will no longer be allowing the posting of outgoing links. Please use the attachment feature to attach media to your posts.