On the 30th of December 2007 I started my work of putting together packages and dependencies as a single zip archive, to enable those without internet connections at-site, to have a decent multimedia experience.
I searched the archives for the thread I started and found this...
whenever i load a new level for the first time, the game gives this message:
"caching pixel shader 3.0"
and this process takes loads of time, is there any tweak or fix for this?
So here goes this.
In India, bandwidth is still something very precious hence costly.
Thanks to BSNL Adsl we can now have 8 mbps speed (BOD) but again that unusable because of CAPs (data transfer limits).
In most of the other countries, you can easily get uncapped 8mbps - 24 mbps lines for Rs...
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