Warhammer 40k Discussion

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Desmond

Desmond

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This thread has been dead silent lately. Lets start some discussion.

I was wondering what the outcome of the following battles would be? : Necrons vs Chaos, Necrons vs Tyranids and Chaos vs Tyranids, since there has not been any documented conflict between these groups.
 

doomgiver

Warframe
there has been talk about a WH40k MMO. cant say if its genuine or just a hoax (like the game, Chapter Master)
F2P factions are orks and imperial guard.
races at launch are SM, CSM, orks, IG, tau and eldar.

^ necrons win. necrons HATE the warp, and have special Pariah units that block out the warp.
^ depends. if there are enough necrons, then they may Phase out or repair. but assuming a large hive fleet, tyranids will always win.
^ unless chaos can deploy greater daemons, they are fukt.

nids will always win, coz, numbers, mate. and they absorb tactics and genetic material and get better.
>first tyranid war. largest creature seen : carnifex, with relatively little biomorphing among the creatures (ie, different "variants" of the creatures, like, a hormagaunt with fleshborer, or hormagaunt with spinefist, etc)
>2nd tyranid war. largest creatures seen : hive tyrants(powerful synapse creature, ie, swarm contoller) (wide variety of biomorphs found, with many specialized creatures such as broodlords, advanced synapse creatues, tyrant guards, nids with thick chitin "shields", biovores, aka, mine-throwers)
>3rd nid war : largest creatures seen : harridan, titan sized creatues (forget the name), and specialized carnifexes for seige/anti-tank roles (bigger, with more firepower). totally new and specialized biomorphs such as zooanthropes (psychic troops), malantropes (interrogator nids).
>4th nid war : ???

you cannot defeat them via "normal" means. they will always evolve.
the only thing you can do is :
1. let them target a world.
2. deploy forces on said world.
3. wait for nids to fully deploy.
4. evac everything off planet.
5. virus-bomb the surface.
6. ???
7. lose a planet!!!

this will make the fleet lose more building material than it gains, coz the armies which would have eaten up the planet have been completely destroyed, without a way to "recover" or "recycle" them. (tyranids recycle, thats why they are so efficient)
stop this cycle, and you defeat them.
but oh wait, you lost the planet too. too bad.
 
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Desmond

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Of course, 'Nids can overcome any foe simply with sheer numbers. But I was wondering, why would the Tyranids want to quarrel with the Necrons, they don't have any biomass what so ever, have very powerful Gauss weaponry which I don't think the 'nids can "recycle". Overall 'nids are a minor inconvenience to the Necrons but there is no report of 'nids clashing with the necrons, so I was having doubts about what the outcome would be. Or, if the nids do defeat the necrons, can they recycle Necrodermis?
 

doomgiver

Warframe
Sadly, no.
Because of this "issue", we will never see rampaging hordes of armored robot-ninja dinosaurs weilding lasers.
Anyhow, if you *really* want an answer, check out /tg/. They are more knowledgeable about this stuff.

Why Nids dont go near Necrons :
Nids rely on genestealers to "lead" them to planets. On Necron tomb worlds, there are no people, hence, no genestealers.
No GS=no Nid fleet=no robot on dinosaur mass carnage.
:(
 

Extreme Gamer

僕はガンダム!
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This thread has been dead silent lately. Lets start some discussion.

I was wondering what the outcome of the following battles would be? : Necrons vs Chaos, Necrons vs Tyranids and Chaos vs Tyranids, since there has not been any documented conflict between these groups.

That would depend on how good a strategist you are, I think.
 
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Desmond

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Sadly, no.
Because of this "issue", we will never see rampaging hordes of armored robot-ninja dinosaurs weilding lasers.
Anyhow, if you *really* want an answer, check out /tg/. They are more knowledgeable about this stuff.

Why Nids dont go near Necrons :
Nids rely on genestealers to "lead" them to planets. On Necron tomb worlds, there are no people, hence, no genestealers.
No GS=no Nid fleet=no robot on dinosaur mass carnage.
:(

There is no proof that Necrons rely on nids that way. Also, nids are lifeforms themselves, so, given the chance, the Necrons would promptly wipe them out alongside the planet they are infesting.
 
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Desmond

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Also, I was wondering, can the Tyranids process Chaos matter and probably gain a link to the warp? I know that Zoanthropes have some psychic ability, but I am not sure if warp daemons can infest them.
 

Nerevarine

Incarnate
Pretty sure u guys have wondered about this but Tyranids vs Zerg, who would win ? :D
I have next to no knowledge about Warhammer 40k lore, so spare me :p
 
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Desmond

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Pretty sure u guys have wondered about this but Tyranids vs Zerg, who would win ? :D
I have next to no knowledge about Warhammer 40k lore, so spare me :p

I am pretty weak in Starcraft lore, so I am not in a position to judge.

What are the characteristics of the Zergs?
 

Extreme Gamer

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Also, I was wondering, can the Tyranids process Chaos matter and probably gain a link to the warp? I know that Zoanthropes have some psychic ability, but I am not sure if warp daemons can infest them.

AFAIK, Tyrannids' psychic ability is limited to their hive mind communication system.
 

Extreme Gamer

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Yes, but what if they consume lesser daemons?

Theoretically it should be possible, but they would have to come into contact with the warp creatures for that to happen.

And as far as I know, to come into contact with the creatures of the warp, you would have to have enough of a Psychic footprint for chaos to notice right? And since tyrannids don't, they shouldn't have directly come into contact yet. (correct me if I'm wrong- its been a while since I played W40k on PC, and I dont have the tabletop game)
 

doomgiver

Warframe
Pretty sure u guys have wondered about this but Tyranids vs Zerg, who would win ? :D
I have next to no knowledge about Warhammer 40k lore, so spare me :p
tyranids. zerg have to take over a planet before they can venture out, build infrastructure, breeding vats/pools, etc, tyranids drop in, nom everything, run out.

What's /tg/ ?
4chan
Also, I was wondering, can the Tyranids process Chaos matter and probably gain a link to the warp? I know that Zoanthropes have some psychic ability, but I am not sure if warp daemons can infest them.
there is no "chaos" matter. the daemons and stuff is just a projection of the entity in real space. but most daemons are vessels that have been possessed or are people who have ascended to daemon hood, so thats just physical matter.
when you kill a daemon, its material body is destroyed, but it remains safe in the Warp, but has to 'rest' for a while before coming out again.
There is no proof that Necrons rely on nids that way. Also, nids are lifeforms themselves, so, given the chance, the Necrons would promptly wipe them out alongside the planet they are infesting.
yes, they would, but first they have to come in contact.
Yes, but what if they consume lesser daemons?
nothing may happen.
Theoretically it should be possible, but they would have to come into contact with the warp creatures for that to happen.

And as far as I know, to come into contact with the creatures of the warp, you would have to have enough of a Psychic footprint for chaos to notice right? And since tyrannids don't, they shouldn't have directly come into contact yet. (correct me if I'm wrong- its been a while since I played W40k on PC, and I dont have the tabletop game)
nids dont have a psychic "footprint". they BLOCK the warp. its called a Warp Shadow. It is used when near planets to block out the Astronomicon beacon (means no psychic communication and cannot enter into warp). it usually drives the psykers on the planet mad.

I cannot give 1 simple reason why chaos, nids and tyranids dont meet.


HAVE BATTLED?
ORK
TYRANID
ELDAR
NECRON
IMPERUM
CHAOS
TAU
ORK
yes
yesyesND
yesNDyes
TYRANID
yesno
yesNDyesNDyes
ELDAR
yesyesnoyesyesyesND
NECRON
NDNDyesnoyesNDND
IMPERIUM
yesyesyesyesyesyesyes
CHAOS
NDNDyesNDyesyesND
TAU
yesyesNDNDyesNDno

yes = have fought before/known to fight (canon)
ND = no data, might fight, but not enough proof
no = never fought/donot fight amongst themselves.
 

Extreme Gamer

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The Imperium fights everyone, even itself :))

When you're marking the imperium fighting itself, are you including the chaos tainted people as part of the imperium? (I'm not referring to the Chaos Marine faction or their followers)

Anybody play the tabletop game here?

And what's your favourite army?
 
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Desmond

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tyranids. zerg have to take over a planet before they can venture out, build infrastructure, breeding vats/pools, etc, tyranids drop in, nom everything, run out.


4chan

there is no "chaos" matter. the daemons and stuff is just a projection of the entity in real space. but most daemons are vessels that have been possessed or are people who have ascended to daemon hood, so thats just physical matter.
when you kill a daemon, its material body is destroyed, but it remains safe in the Warp, but has to 'rest' for a while before coming out again.

yes, they would, but first they have to come in contact.

nothing may happen.

nids dont have a psychic "footprint". they BLOCK the warp. its called a Warp Shadow. It is used when near planets to block out the Astronomicon beacon (means no psychic communication and cannot enter into warp). it usually drives the psykers on the planet mad.

I cannot give 1 simple reason why chaos, nids and tyranids dont meet.


HAVE BATTLED?
ORK
TYRANID
ELDAR
NECRON
IMPERUM
CHAOS
TAU
ORK
yes
yesyesND
yesNDyes
TYRANID
yesno
yesNDyesNDyes
ELDAR
yesyesnoyesyesyesND
NECRON
NDNDyesnoyesNDND
IMPERIUM
yesyesyesyesyesyesyes
CHAOS
NDNDyesNDyesyesND
TAU
yesyesNDNDyesNDno

yes = have fought before/known to fight (canon)
ND = no data, might fight, but not enough proof
no = never fought/donot fight amongst themselves.

Perhaps the chaps at Games Workshop have not wrote any canon for the unknown/non-existent battles, leaving it to fans imaginations or perhaps because they are imperium bigots (judging upon the amount of material on the Imperium or that the Space Marines are the mascots of Games Workshop/Warhammer 40000).
 

doomgiver

Warframe
Perhaps the chaps at Games Workshop have not wrote any canon for the unknown/non-existent battles, leaving it to fans imaginations or perhaps because they are imperium bigots (judging upon the amount of material on the Imperium or that the Space Marines are the mascots of Games Workshop/Warhammer 40000).
the imperium is HUGE, i'll explain in detail later.
The Imperium fights everyone, even itself :))

When you're marking the imperium fighting itself, are you including the chaos tainted people as part of the imperium? (I'm not referring to the Chaos Marine faction or their followers)

Anybody play the tabletop game here?

And what's your favourite army?
no, its not chaos tainted. only pure imperium.
sometimes, due to bad orders, guardsmen may attack other regiments, and SM may battle guardsmen if they think that the guardsmen are a threat (maybe the planet they are on has an ancient relic of SM that the IG fighting may threaten)
maybe a sector noble/commander just wants more power for himself.
also, the inquisition may *BLAM* anyone they deem to be an alien, or mutant, or heretic.

its not uncommon at all to have infighting in the imperium.
 

Extreme Gamer

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I really want to see if they do an Emperor revival, either as a reincarnation inside Ultra Magnus or a completely new recreation. I mean, the Imperium has become so flawed...

My favourite empire is the Tau empire. Reasons: the most "digital" of all the factions, likes to welcome everyone in its empire, low psychic signature and few Psykers so conflicts are relatively less compared to other factions.

And who can not like their advanced battlesuits? :))
 
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Desmond

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I really want to see if they do an Emperor revival, either as a reincarnation inside Ultra Magnus or a completely new recreation. I mean, the Imperium has become so flawed...

My favourite empire is the Tau empire. Reasons: the most "digital" of all the factions, likes to welcome everyone in its empire, low psychic signature and few Psykers so conflicts are relatively less compared to other factions.

And who can not like their advanced battlesuits? :))

They have let the Imperium be flawed for a reason. That means more wars and consequently more money for the guys at Games Workshop.

As for the revival of the Emperor, there are certain people called the Sensei who are apparently the descendants of the Emperor himself whom the Emperor fathered over his long lifespan. There is a secret society (don't know their name) that maintain the Sensei with the objective that when the Imperium needs the Emperor the most, the Sensei will be sacrificed to revive the Emperor. I read this somewhere, I don't remember where.

As for the Tau, the humans under the Tau live under totalitarian control with their reproduction cycle suppressed, etc. kinda like what the Combine from HL series do.
 
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