Inside

Discussion in 'Indie Games' started by chimera201, Jun 14, 2016.

  1. chimera201

    chimera201 Active Member

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    Hunted and alone, a boy finds himself drawn into the center of a dark project.


    Inside is an puzzle platformer adventure video game developed by Playdead, their second title after Limbo, released in 2010 to high critical praise. The game is thematically and visually similar to Limbo, where the player controls a young boy in an eerie, nearly monochromatic landscape, solving environmental puzzles while avoiding the death of the character.



     
    Last edited: Jul 30, 2017
  2. 007

    007 Killing Machine

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    Here are two awesome (and thrilling) gameplay videos I saw now.



     
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    chimera201

    chimera201 Active Member

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    ^ Those will spoil the game for me. Didn't watch.
     
  4. Flash

    Flash Agent of Speed

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    Looks like upgraded 2.5D version of Limbo with cool artwork and atmosphere. Nicely done. :smug_NF:
     
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    chimera201

    chimera201 Active Member

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    Review Aggregator: OpenCritic


    Reviews


    Eurogamer - Christian Donlan - Recommended

    Giant Bomb - Brad Shoemaker - 5 / 5 stars

    USgamer - Jaz Rignall - 5 / 5 stars

    IGN - Ryan McCaffrey - 10 / 10.0

    Game Informer - Kyle Hilliard - 9.8 / 10.0

    Destructoid - Brett Makedonski - 9.5 / 10.0

    Polygon - Nick Robinson - 9.5 / 10.0

    EGM - Ray Carsillo - 9.5 / 10.0

    IBTimes UK - Ben Skipper - 4.5 / 5 stars

    Hardcore Gamer - Matt Whittaker - 4.5 / 5.0

    GamesRadar+ - Lucas Sullivan - 4.5 / 5 stars

    Game Revolution - Peter Paras - 4.5 / 5 stars

    God is a Geek - Adam Cook - 8.5 / 10.0

    Attack of the Fanboy - Kyle Hanson - 4 / 5 stars

    GameSpot - Alex Newhouse - 8 / 10

    Metro GameCentral - Unknown - 8 / 10
     
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    chimera201

    chimera201 Active Member

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  7. gameranand

    gameranand Living to Play

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    Wow, those Devs are quite good. Their previous title Limbo was also damn good.
     
  8. Flash

    Flash Agent of Speed

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    Not sure, whether there's a thread already. If found, please merge this thread to that.

    Inside (stylized as INSIDE) is a puzzle-platformer adventure video game developed and published by Playdead and first released in June 2016. In the game, the player controls a young boy in a dystopic world, solving environmental puzzles while avoiding death in a 2.5D sidescrolling fashion, thematically and visually following up on the 2010 monochromatic video game Limbo.



    Started playing this game few days back, and it easily steals my 20-30 minutes of each day. If you have played limbo and loved, then you will love this too,.
     
  9. gameranand

    gameranand Living to Play

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    I have played Limbo and liked that game as well. This is developed by the same developers who created Limbo.
    Its nice to see that they have altered and made somewhat different and yet similar to Limbo. A 2.5D game.
     
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    chimera201

    chimera201 Active Member

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  11. Faun

    Faun Wahahaha~! Staff Member

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    The ending was unexpected. Took me about 2-3 hours to complete.
     
  12. thetechfreak

    thetechfreak .

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    Thinking of getting the game next sales. Worth it ? What say @Faun
     
  13. Flash

    Flash Agent of Speed

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    Whole game?
    There are two endings - Which one you did?
     
  14. Faun

    Faun Wahahaha~! Staff Member

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    Normal ending. Not the secret one.

    Another good game you may find interesting. It's similar to this one - Little Nightmares.
     
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    chimera201

    chimera201 Active Member

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    Finally played it. The puzzle platforming sections are easier(and less frustrating) compared to LIMBO. Frequency of puzzles are also less. LIMBO had back to back puzzle platforming sections while INSIDE has more of just running around. I guess they wanted everyone including non-gamers to experience this. But the overall playtime is the same as LIMBO. Also there isn't any repetition in the background environment or the puzzles. Art, animation and sound are top notch for an indie title especially the ending part which is a combination of everything :grin:. After finishing the game the second trailer showing the lab office feels better than the first trailer :grin:.

    The story seems to be vague though. Read some of the theories online about the story. All of them only try to describe the overall abstract theme of the game but none of them explains what was practically happening in the game world. It is better if you don't read any of the spoilers if you haven't played the game and got the alternate ending. You will pretty much lose the experience if you know what happens in the game.

    [​IMG]

    I have absolutely no clue what was happening.
    The blob thing at the end is officially called the "Huddle". The tanks attached to trees are called albino mind tanks. The guys marching for the test are called sleepwalkers. The man we crush at the end is the CEO of the lab. The mind hat with cables in the secret bunker under the cornfield is called Mastermind.

    Some players have compiled most of the secrets and mysteries here.

    Here is the most interesting part:
    [​IMG]
    [​IMG]

    Using a Polybius square the numbers on the lab window turn out to be:
    14-42-54-55 54-32-42-44 :: pity this

    [​IMG]
    [​IMG]
    21-15-44-55 33-53-43-44-54-51-34 :: busy monster

    [​IMG]
    [​IMG]
    33-11-43-15-43 13-42-43-41 :: manunkind

    That leads to a poem by E.E Cummings:

    pity this busy monster, manunkind,

    not. Progress is a comfortable disease:
    your victim (death and life safely beyond)

    plays with the bigness of his littleness
    --- electrons deify one razorblade
    into a mountainrange; lenses extend
    unwish through curving wherewhen till unwish
    returns on its unself.
    A world of made
    is not a world of born --- pity poor flesh

    and trees, poor stars and stones, but never this
    fine specimen of hypermagical

    ultraomnipotence. We doctors know

    a hopeless case if --- listen: there's a hell
    of a good universe next door; let's go

    E. E. Cummings


    There you have it. It's still an abstract explanation of the game's world but at-least it's something official and not speculation.
     

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