enoonmai
Cyborg Agent
Well, got my copy of Doom 3: Resurrection of Evil today. Had to reinstall Doom 3 though. The installation of RoE automatically patches D3 to v1.2 before beginning setup. I have to run to work, so I didn't have much of a hands-on quality time with the game. Here's what's happened so far. The game starts off with a pan of Mars from afar while the intros roll. Apparently, its been over a year since the last Mars 'incident' which has been labeled by the UAC as a "cataclysmic mechanical failure". Only one person made it out alive (we know who that was ) and the base has been sealed shut. However, an orbiting satellite picks up a strange beacon coming from Site 1, and a team headed by Dr. Elizabeth McNeil (remember the woman who got transferred to Earth just before the invasion in Doom 3?) and you is sent in to investigate. The game starts off with Dr. McNeil overlooking the recon operation while you and your team traverse the mazes of Site 1, past the teleporters you encountered in the first game. They reach the now sealed up Site 1 and blow it open with a charge, to find a portal with some kind of a heart-like artifact in it. The lead sergeant, you, grab the artifact, and WHOOSH!, cut to Hell, where Dr. Malcolm Betruger, aka the Maledict, tells his 'children' that their time has come as promised and they have to rise again. Apparently, this is the artifact that Hell is after even from the beginning of the first game and the Maledict says something about "Hell rightfully claiming what is its". While your team disappears in a cloud of teleporter waves, you find yourself alone with the pistol and the artifact as the screaming and chattering of gunfire begins on your radio. Deja vu, anyone? The game throws you into the middle of combat straight in, without any of those pre-invasion stuff like in HL/HL2/Doom3. The player has 'visions' like in the first game, and this time though, they are cool. At one point just after the game begins, you step into a room and the floor suddenly turns to lava and you see the red screen of death for a second and then you figure out that its a vision. The game seems to incorporate a bit more thinking now, as there was one point in the beginning of the game where there was a power station, where I had to remove a cell, carry it to the next power station to activate the elevator to the surface, which is my first mission. And oh, the Lost Souls now really resemble the flaming skulls we are used to in the original Doom series. More info as and when they come up.
Here are some screenshots:
Site 1 after the invasion:
*img180.exs.cx/img180/5263/shot000013uc.th.jpg
The Power Station:
*img180.exs.cx/img180/7887/shot000023qp.th.jpg
The New Improved Lost Soul:
*img180.exs.cx/img180/2518/shot000034ap.th.jpg
The New Artifact:
*img180.exs.cx/img180/1633/shot000041qy.th.jpg
Here are some screenshots:
Site 1 after the invasion:
*img180.exs.cx/img180/5263/shot000013uc.th.jpg
The Power Station:
*img180.exs.cx/img180/7887/shot000023qp.th.jpg
The New Improved Lost Soul:
*img180.exs.cx/img180/2518/shot000034ap.th.jpg
The New Artifact:
*img180.exs.cx/img180/1633/shot000041qy.th.jpg