Piracy is not theft. The closest it comes to is counterfeiting, which like piracy comes under copyright infringement.
The reason is that the data that you copy is your own unlicensed replica, even if identical to the original, and the developer/ distributor has not lost it's unsold boxes when you pirated it via <insert source here>.
It would be stealing if you broke into a shop or the developer's/publisher's office and took away the physical media that stores the data. Hell even if you went in and copied the data from their computers into your own media that would be piracy+breaking and entering. It would not be theft.
That does not mean I condone piracy at all. Rather, all I am doing is pointing out that stealing and piracy are not the same and should not be considered the same.
Stop Piracy, Steal original Game DVDs
This.Oh wow thread went full circle...
These arguments are from 10 years ago and predate digital distribution channels
Support, bandwidth for updates, multiplayer servers all get affected by pirates, affecting both other players and the company as well. Pirates hog resources meant for paying users unnaturaly.
Games get affected much more than music or movies because they are not performed in stadiums, screened in theatres or broadcast on tv... There is only one way of consuming them
I saw that as a siggy of some Digitian two years back.
but it said "Kill piracy, Steal original CDs"
or maybe kill was stop.
When has he justified piracy? He's just stating a point - a right point actually.you can point out thousand more excuses in favor of piracy, gr8 job. well done..
I agree making a copy of original and distributing it freely is also piracy (coz the developer is losing money on new replicated copy)
Unless it is for free, fair use, without any CD Key, crack etc being supplied
Obviously this excludes DRM free games.
one will have to read EULA of the original product before distributing it freely
EULAs are not a problem. Copyright laws permit "fair use" and "non-commercial distribution" of Intellectual Property. When you are making a copy of a CD and distributing it without making money and you are not supplying CD keys to activate the game or circumventing DRM with cracks and all, then you are distributing them as "backup" copies to those who have lost their CD keys.
If EULAs prohibit you from doing that, they run afoul of IP and copyright laws and thus the conflicting segments are not legally enforceable.